![]() ![]() These have dedicated buttons now and the game feels much better for it. If we had one complaint against the Wii version, it would be the Wiimote waggle actions that governed moves like the roll and ground pound. It may not shine quite as brightly as its source material, then, but it’s the attention to detail in the controls that really makes DKCR 3D much more than just an aped imitation (if you’ll pardon the pun). That said, this is still one of the best looking games on 3DS by far and Monster Games have done a fantastic job with bringing the island and its inhabitants down to size. It doesn’t help that DKCR 3D also runs at half the frame rate, which makes swinging through the vines feel a little more choppy than it should. Colours look a little less vibrant than before, environments seem a little rougher round the edges, and the scale and grandeur of some of the game’s main set pieces is often lost when you’re peering through such a small window. Admittedly, Retro Studio’s cartoonish world was never really about looking particularly life-like, but there’s no denying that DK’s homeland has suffered slightly in the porting process. The 3DS game certainly looks the part of its home console counterpart, but playing them side by side shows the cracks in the 3DS’s graphical paint. Wii and Kirby’s Epic Yarn, and we’d go as far as saying it’s the most accomplished and innovative platformer on Wii. It was miles ahead of contemporary platformers like New Super Mario Bros. We all know that the original game was a hard-as-nails 2D platformer that shook the genre out of its doldrums with its beautifully crafted worlds and charming homage to the original Donkey Kong Country series. It doesn’t seem two minutes since we laid down our Wii Remotes and peeled our eyes away from our TVs that it’s been packed up and presented to us again, only this time in mouth-watering 3D, but is it worth another round trip to Kong Island? There needs to be a substantial reason for us to sit up and take notice of a game we’ve already played countless times before, especially when purse-strings are so tight, so it seems rather odd that 2010’s rather excellent Donkey Kong Country Returns should be the next game to receive the ported treatment. This isn’t necessarily a bad thing– I’ll be the first to admit that I jumped at the chance to replay Grezzo’s beloved port of Ocarina of Time 3D- but the slightly ambivalent legacy left behind by other slightly lesser ports such as Star Fox 64 3D and Metal Gear Solid 3: Snake Eater 3D shows that remaking a classic game isn’t always a free pass to success. If one console had to be crowned the king of remakes, it would be 3DS without a doubt. ![]()
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